GPU procedural vegetation instancer


GPU procedural vegetation instancer is a free asset capable of proceduraly instancing millions of objects on Unity terrains.


by Myrmecoman


Price History +

The GPU procedural vegetation instancer package is a free tool capable of instancing millions of objects on Unity terrains.


The project is open source and visible here : https://github.com/Myrmecoman/Unity-GPU-Vegetation-Instancer-HDRP_URP


This asset needs shaders capable of indirect instancing. Such shaders can be hard to obtain, and a full tutorial on how to obtain those is provided in the Github page. However 1 shader suitable for HDRP is provided allowing to display grass with wind deformation.


For more information on the asset, or to report a bug please see the Github page.

If you have any question or request, please send a mail at the following address : vegetationinstancer@outlook.com