Harmony Animation Toolkit


Editor toolkit that auto-builds Animators, imports JSON, and generates 2D/3D animation clips - no coding required.


by Jeffawe


Price History +

Harmony Animation Toolkit is a suite of Unity Editor extensions that wipes away the repetitive parts of animation setup so you can stay in flow:

  • Generate complete Animator Controllers in seconds. Feed the tool transition data (or raw JSON), and it builds states, parameters, blend-trees, and links them to the right clips.
  • One-click JSON ↔︎ Animator round-trips. Ideal for Mixamo, LLM-generated data, or version-control backups.
  • Bulk-replace or retarget animations inside an existing controller without breaking the graph.
  • Instant 2D sprite animations. Create clips from sliced sheets or loose sprites with drag-and-drop ease.
  • Find every animation in a folder (even inside FBXs) for quick audits.

Have a quick look at the documentation at [https://tinyurl.com/harmonytoolkit]. Everything is scriptable and interface-driven (IAnimationFinder, IJSONConverter), so power users can plug in custom search or import logic. 


Works equally well for fast game-jam prototyping or large productions that demand consistent animator structures.