Harmony Animation Toolkit
Editor toolkit that auto-builds Animators, imports JSON, and generates 2D/3D animation clips - no coding required.
by Jeffawe
Price History +
Harmony Animation Toolkit is a suite of Unity Editor extensions that wipes away the repetitive parts of animation setup so you can stay in flow:
- Generate complete Animator Controllers in seconds. Feed the tool transition data (or raw JSON), and it builds states, parameters, blend-trees, and links them to the right clips.
- One-click JSON ↔︎ Animator round-trips. Ideal for Mixamo, LLM-generated data, or version-control backups.
- Bulk-replace or retarget animations inside an existing controller without breaking the graph.
- Instant 2D sprite animations. Create clips from sliced sheets or loose sprites with drag-and-drop ease.
- Find every animation in a folder (even inside FBXs) for quick audits.
Have a quick look at the documentation at [https://tinyurl.com/harmonytoolkit]. Everything is scriptable and interface-driven (IAnimationFinder, IJSONConverter), so power users can plug in custom search or import logic.
Works equally well for fast game-jam prototyping or large productions that demand consistent animator structures.