HSV UI Shader


Adjust Hue, Saturation and Value on any Unity UI element with this lightweight shader supporting URP and Built‑in pipelines.


by Turishader


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HSV UI Shader is a custom shader for Unity’s UI that enables real‑time colour manipulation directly in the inspector. With slider controls for Hue (H), Saturation (S) and Value (V), you can easily adjust the colour of sprites and images without altering textures.


The shader works in both the Built‑in and Universal Render pipelines, making it easy to integrate with your project. Simply assign the shader to a material and apply it to any UI Image, RawImage or SpriteRenderer to adjust colours on the fly—ideal for dynamic theming, highlight states or responsive UI feedback. This base version has been tested with Unity 2022.3 or later and works across all supported platforms.