I2 Localization


This is currently the most complete localization system available for Unity.

Supports

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by Inter Illusion


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This is currently the most complete localization system available for Unity.

Supports

Unity UI, Unity 2D, TextMesh Pro, NGUI, 2D ToolKit, SVG Importer, Standard Components

Localizes

Image, Text, Sounds, Fonts, Sprites, Atlases, Prefabs, TextMeshes, Dropdowns and more.

Auto Translation

Built-in support for Google Translator to automatically localize all your labels into any language.

Google Spreadsheets and CSV files

Link external Spreadsheets and any change will be automatically downloaded, even after the game is released.

Detect and Fix Errors

Parse scenes to find missing or unused translations as well as duplicated or similar terms.

Sub-Object Translations

Set Secondary terms to change not just text and images, but also which Fonts and Atlases are used per language.

Callbacks and Parameters

Translations can be modified to insert Scores, Names and Game Variables using the languages grammar.

Plurals

Built-in rules for each language covering those that just need singular/plural forms up to those that use 6 variants.

Right to Left Languages

Correct rendering of RTL languages with support for line wrapping and alignment.

Save Memory

Create Fonts with only the characters you are using. Link your AssetBundles to add more localized content.

Easy and Efficient

Edit and Preview all your translations in one location, then, at runtime only the current language is loaded. Using fast lookups to access it.

Reuse Translations

Set texts to be automatically shown as UPPER CASE, lower case, Upper first, Title Case, etc.

In Game Dynamic Translations

Easy API to translate chat messages and other dynamic texts at runtime

App Name and Store Localization

Translate the name of your game to all languages and show in the Android/IOS store which languages your game support

Simple yet Powerful Editors

Intuitive inspectors allow you Preview, Edit, Categorize, Create, Parse and Filter even large sources.

Compile Time Checking

Bake translations into script constants to avoid Typos when accessing them on the code.

Playmaker

Several actions to access and interact with Localized elements and switching languages

Fast, Easy and Powerful? A no brainer!!

Get I2 Localization today and make your game ready for the World!

Contact Information & Useful Links

Website: Inter Illusion

Forum: Inter-Illusion | Unity.

Tutorials: I2 Localization

Docs: Documentation

Email: inter.illusion@gmail.com

Twitter: Follow me on Twitter

Videos:

Trailer

How to Localize a Project

Google Live Synchronization

More Info...