Ignite Pro – Shader Warm Up Manager


An editor tool that visually manages Unity ShaderVariantCollection and generates shader collections to prevent runtime stuttering.


by DragonGate


Price History +

Document


Most of the code is included as DLLs and cannot be modified.


Key Features

  • Visual management of ShaderVariantCollection
  • Automatic variant collection by scanning project materials (Pro)
  • Final collection generation and .shadervariants saving
  • Runtime warmup integration via ShaderWarmUpLoader

When You Need This

  • Experiencing frame drops when shaders load for the first time
  • Performance-critical projects (mobile / VR)
  • Managing ShaderVariantCollection manually is cumbersome
  • Want to keep shader variants up-to-date automatically per build (Pro)

Pro Features

  • Full project auto scan
  • Ignore List (exclude unnecessary shaders)
  • Coverage Bar (collection ratio tracking)
  • Diff (track changes)
  • Undo (up to 20 steps)
  • Pre-build auto scan & save hook

Important Notes Before Purchase

  • Editor-only tool (no runtime UI)
  • Performance improvement depends on shader usage and project setup
  • Auto scan (Pro) may take time on large projects
  • Hidden/ and some internal shaders may be excluded
  • Affected by Unity shader stripping and build settings

Recommended Workflow

  1. Auto scan variants (Pro)
  2. Ignore unnecessary shaders
  3. Build Final collection
  4. Save .shadervariants
  5. Apply via ShaderWarmUpLoader