Interpolactic


Interpolactic takes the pain out of Coroutine animations by bundling the boilerplate of a time-based IEnume ...


by thirteen23


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Interpolactic takes the pain out of Coroutine animations by bundling the boilerplate of a time-based IEnumerator into a composable, reusable builder. The actual Coroutine is then wrapped in a Runner object that offers a kit of utility methods to control playback.

The beauty of Interpolactic is that the caller declares the implementation by defining what happens at every time step. All Interpolactic needs is a function or closure that acts upon a time value ranging from 0 to 1.

FEATURES
• Animate anything — Interpolactic doesn't limit users to acting on common types such as float and color.
• Playback utilities — Pause and resume Interpolactic animations with ease.
• Fire and forget — Keep animations going indefinitely with options to loop and ping-pong.
• Learn quickly — Includes source code, full documentation, and demo scene featuring several types of animations.
• Composable — Animations are composed via method chaining, so you only need to pass the arguments you care about.