Inventory Extensions for Game Creator 2


Extend Game Creator 2 Inventory with powerful auto-loot, durability, smart crafting feedback, and advanced inventory logic. Add missing gameplay features without reinventing the system.


by rezus13


Price History +

Take your Game Creator 2 Inventory to the next level with a carefully designed extension that adds real gameplay features, not just extra nodes.


This module requires Unity 6 and Game Creator 2 and Game Creator 2 Inventory with examples in order to work.


This module focuses on:

  • meaningful feedback
  • automation
  • durability systems
  • advanced item logic

All without duplicating existing functionality.


🔥 Key Features


⚙️ Smart Inventory Logic

  • Transfer items between bags
  • Split and merge stacks
  • Add/remove random quantities
  • Consume items conditionally
  • Auto-equip best item

🧪 Advanced Crafting Feedback

GC2 only tells you when crafting succeeds.


This extension tells you why it failed:

  • On Craft Missing Ingredients
  • On Craft Failed (No Space)

👉 Build real crafting UX and player feedback.

⚡ Auto Loot System (Missing in GC2)

  • Auto Loot Item
  • Auto Loot Nearby (radius-based)
  • Auto Store to stash

With clear result feedback:

  • Success / Failed triggers

🛠️ Durability System

Fully integrated runtime durability:

  • Damage / Repair items
  • Break items automatically
  • Trigger UI updates instantly
  • Percent-based durability checks

🎯 Event-Driven Workflow

React to inventory changes with new triggers:

  • Item quantity changes
  • Stack split / merge
  • Item equipped / unequipped
  • Item moved between bags
  • Bag full / space available

💰 Economy Support

  • Calculate total inventory value
  • Track last calculated value
  • Build shops, trading systems, and RPG mechanics

🧠 Smart Conditions & Properties

  • Check missing ingredients
  • Afford item lists
  • Detect stack compatibility
  • Track last operations (loot, transfer, craft)

🧩 Designed for GC2 Developers

  • Fully follows GC2 architecture
  • No duplication of vendor features
  • Clean Visual Scripting categories

⚡ Perfect For

  • Survival games
  • RPG systems
  • Crafting-heavy mechanics
  • Loot-based gameplay
  • Inventory-driven systems

Includes:

  • Triggers
  • Conditions
  • Instructions
  • Properties
  • Settings system

🔄 Lightweight & Expandable

The system is designed to grow with your project.


Third-Party Assets

  • Demo content includes several assets from kenney
  • These assets are used under Kenney's license terms, which allow use in game and asset-pack projects, including commercial use.
  • No ownership over Kenney assets is claimed; original asset rights remain with Kenney.

I'm always open to suggestions! If you have any questions about the asset or ideas for improvements, feel free to reach out via email: assetsupport@ispcode.com


Online documentation and full info are here: https://9476764.gitbook.io/inventory-extensions-for-game-creator-2/