Juiced2D – Game Juicing and Polish
Particles (1): Hit Sparks ... Juice2D is a lightweight, 2D-first toolkit for game feel. ... Try before you apply. ... Every inspector has a Play Preview button that plays effects in Edit Mode
by WillOTheAssets
Price History +
Unity 6 (6000.0+), Universal Render Pipeline (2D Renderer or Universal Renderer).
- Screen effects and ripples use the Juice2D renderer feature (URP Render Graph); add it in one click from Project Settings.
- Damage numbers use TextMeshPro (bundled with Unity); Essential Resources import in one click.
Effects (27)
- Camera (4): Trauma Shake, Shake (noise / sine), Kick, Zoom
- Time (3): Hit Stop, Slow Motion, Freeze Object
- Screen (8): Warp Ripple, Color Flash, Vignette, Chromatic Aberration, Desaturate, Impact Frame, Radial Blur, Glitch
- Sprite (4): Flash, Afterimage, Dissolve, Outline / Glow
- Transform (4): Punch Scale, Punch Position, Punch Rotation, Squash & Stretch
- Particles (1): Hit Sparks
- Text (1): Damage Number (numbers or text)
- Events (2): Unity Event, Play Preset
Your game works. Now make it feel good.
Juice2D is a lightweight, 2D-first toolkit for game feel. Stack effects into sequences, preview them in the editor without pressing Play, and trigger them with one line of code or a UnityEvent.
Try before you apply.
The Juice2D Studio window lets you audition every effect and preset on a live example stage, tweak it, then save it as a preset or add it to your scene objects with one click. Every inspector has a Play Preview button that plays effects in Edit Mode