Kanban Board Runtime
Create customizable Kanban boards at runtime in Unity. Fully extendable, UI-based, and perfect for in-game systems, tools, or task tracking.
by OUMARi.dev
Price History +
🚀 Kanban Board Runtime – Build & Customize Kanban Systems in Unity
Kanban Board Runtime is a fully customizable and extendable tool that lets you create dynamic Kanban boards at runtime directly inside Unity. Whether you’re building a game feature, a level editor, a quest tracker, or a dev tool, this system gives you everything you need to get started fast — and make it your own.
Built entirely with Unity's native UI system (uGUI), it's clean, efficient, and easy to modify. Every line of code is well-commented, making it perfect for developers who want to learn, customize, or expand it further.
🧩 Key Features
✅ Runtime Kanban Boards – Add, edit, delete, and move cards and boards at runtime with full drag-and-drop support.
✅ Fully Customizable – Change visuals, animations, layout, or behavior to match your game's style.
✅ Modular & Extendable Architecture – Easily create new card types, board behaviors, and editor components using interfaces and base classes.
✅ Save System Included – Comes with a built-in save system (PlayerPrefs-based) + support for custom save system integration.
✅ Editor Inspector Tools – Edit cards during runtime with an intuitive inspector-style popup.
✅ Context Menus – Add your own actions to cards and boards via generic context menus using interfaces.
✅ Clean, Commented Code – Every script is documented to make onboarding and extension a breeze.
✅ Demo Scenes – Learn by example with included demos showing how to set up and use the system.
✅ No External Dependencies – 100% native Unity code. No external libraries required.
🛠 Use Cases
- Quest & Task Tracking
- In-Game Objectives
- Runtime Note/Board Systems
- Dev/Debugging Tools
- Dialogue Flow Management
- Inventory or Upgrade Trees
Whether you're making a tool or using it inside your game — Kanban Board Runtime is your foundation for creating fast, functional, and flexible Kanban systems in Unity.
Have questions or want to suggest a feature? I’m just an email away: mooumari2@gmail.com.
Let’s build awesome things together!