KaSCut (Realistic Knife and Saw Cutting)


... Mesh Renderer & Skinned Mesh Renderer ... Supports cutting with natural hand movements (blade direction is taken into account). Create curved and irregular cuts by moving a virtual knife.


by NIKOVR


Price History +

Go beyond traditional plane slicing with realistic knife and saw cutting, curved and wavy cuts, multiple blades, Skinned Mesh support, and VR-ready interactions.

KaSCut (Knife and Saw Cutting), is not another plane slicer - this is real mesh cutting at runtime!

KaSCut is a powerful, fully procedural runtime mesh cutting system for Unity that lets you cut 3D meshes using knives, saws, and other cutting tools — following the actual movement and shape of the blade.


Please try Free WebGL DEMO on my WebSite!

Easy setup! Take a look at the brief Quick Start Guide. 

Full documentation included in the package.


🔪 Create curved, wavy, irregular, and complex cuts instead of being restricted to simple straight slices.


🧊 Mesh Renderer & Skinned Mesh Renderer

  • Cut regular static meshes.
  • Supports animated Skinned Mesh Renderers.

⚙️ Multiple Blades

  • Perfect for saw machines, multi-blade cutters, and procedural cutting mechanisms.
  • Cut the same mesh with multiple blades at once.

🥽 VR Ready

  • Supports cutting with natural hand movements (blade direction is taken into account).
  • Create curved and irregular cuts by moving a virtual knife.