Labeler – Multiple Tags for GameObjects
Maybe sometimes you wish you could have multiple tags per GameObject. Well, I can't help you with that, but this editor extension will let you put multiple "labels" on a single GameObject!
by TsFreddie
Price History +
If you need any help, feel free to join my Discord.
This well integrated editor extension will help you manage your GameObjects and quickly identify them in Runtime.
- Tightly Integraded Editor Feature
- Performant
- Supports Visual Scripting, PlayMaker, FlowCanvas & NodeCanvas
- Simple and Straight Forward APIs
- LabelContainer for enabling custom labeling logic in any script
Note: The Labeler feature is unrelated to Unity's layers and tags system. You can still use Unity's tag, and Labeler's API won't affect your usage of tags.
Tested Unity Versions
- 2020.3
- 2021.3
- 2022.3