Light Speed Prototyping Axis
Easily build most usual game mechanic prototypes with no-code, optimized for low-end devices. Expand features with minimal coding effort.
by Pec Rodrigues
Price History +
[ Homepage | Play Prototypes | Getting Started (PDF) | Manual | Docs ]
Prototyping tool designed to provide variety and speed in prototyping and game testing. Not just faster, but focused on creativity, scalability, rapid changes, tuning and maintenance.
I designed this tool with some personal game projects in mind, to provide variety and speed in prototyping and game testing. Pillars are: Acceleration, Scalability and Consistency.
I want to have a reliable and solid tool to prototype easily, also using the most out of default Unity built-in features, and I hope this serves you in the same way.