LZSplineMesh


**LZSplineMesh** is a Unity tool built on top of Unity's official Spline library, designed to create models along a spline.


by native physical bone


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**LZSplineMesh** is a Unity tool built on top of Unity's official Spline library, designed to create models along a spline. It allows for dynamic adjustments of the model's thickness based on the curve size, and provides control over the model's rotation interpolation along the spline path.