Master Light Probe Maker
Used to connect multiple LightProbeGroups and remove probes inside other colliders.
by Kristian
Price History +
You can connect multiple LightProbeGroups together, remove unwanted probes that are inside other geometry.
You can enable/disable probe occlusion.
You can have mutliple master probes in your scene.
Place prefabs with LightProbeGroups and connect then with one button.
Also enable debug to see which probes got added into master probe.