Megumin AI BehaviorTree
Behavior tree plugin designed for AAA and indie games. Complex AI can be created quickly.
by Kumo
Price History +
- Add decorator design.Conditional decorators make the Behavior Tree user interface more intuitive and easier to read.A behavior tree architecture that conforms to human intuition and is easier to learn.
- Very easy to extend, you can customize nodes and UI styles with just a few lines of code.
- Powerful data binding system. It can be used in BehaviorTree or independently.
- It solves many pain points in the use of traditional behavior trees, and it is worth trying for users who are not satisfied with traditional behavior trees.
- Full subtree support, editor supports multiple windows, can edit and debug both parent and child trees.
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Note: Make sure to back up the project before upgrading!!!