Mesh Terrain Builder


Editor tool for converting Unity terrains into optimized meshes.


by Team Spirit


Price History +

Documentation | Support



Features:

  • Conversion from Unity terrain into mesh terrain at any resolution.
  • Advanced vertex density control of the generated mesh based on slope changes.
  • Precise cutting of terrain holes from the mesh.
  • Option for rendering terrain holes with alpha-cutout material.
  • Option for making tileable mesh.
  • Mesh and material splitting. Splat map, base map, normal map and hole textures can be split into chunks for better streaming.
  • Splat map material that supports 32 layers.
  • Exporting single or splitted base maps and normal maps of any resolution.
  • Exporting terrain trees, grass and detail meshes.