ModernVR – VR Interaction Engine


ModernVR is a Physics Interaction Engine that includes interactions, player controller and an Upper body to help make your VR Project a high quality immersive experience.


by Kamoo


Price History +

ModernVR is a Physics Interaction Engine that includes a Physics Based Interactions, Physics Based Player Controller and an Upper Body, Helping make your VR Project a high quality immersive experience.


📑 Supports Unity 2022.3 - Unity 6+

Uses OpenXR

Compatible with all headsets supported by OpenXR


Interactions include:

  • A smooth grab transition between the hand and object
  • Hand Pose Editor
  • Automatic Hand Poses
  • Throwing
  • set certain objects as grabbable from a distance
  • One and Two Handed Grabbing
  • Unity Events for when grabbing, Holding and releasing
  • LineGrab - Grab at the nearest point of a line
  • SphereGrab - Grab at the nearest point of a sphere
  • AutoGrab - Grab at the nearest point of a collider

💪 Upper Body Inverse Kinematics

Custom Upper Body inverse kinematics designed for the included VR Rig, providing accurate elbow estimation based on hand orientation and movement to enhance immersion


🏃‍➡️ Physics Based Player Controller

  • Walking
  • Sprinting
  • Jumping
  • Crouching
  • Climbing
  • Mantling
  • Head Collision
  • Height Calibration

🔵 Additional Features

  • Example Guns, Including a One Handed and Two Handed Gun.
  • UI
  • Buttons
  • Sliders
  • Levers
  • Flying Gun
  • Physics Manipulator Gun

Demo

Discord