Multiplayer starter kit


Uses Unity primitives with no third-party character assets MULTIPLAYER STARTER KIT Build your multiplayer game faster with a modular foundation powered by Netcode for ... Included


by Ryoashi


Price History +

A modular multiplayer starter kit for Unity, providing a ready-to-extend foundation for building multiplayer games with Netcode for GameObjects and Unity Transport.

KEY FEATURES

  • Host and client multiplayer support
  • Netcode for GameObjects integration
  • Unity Transport integration
  • Networked player spawning and ownership
  • Network-synchronized third-person movement
  • Walking, sprinting, crouching, and jumping
  • Gravity and ground detection
  • Camera-relative movement and smooth rotation
  • Third-person camera with mouse look
  • Player name input and synchronization
  • Duplicate player name handling
  • Global multiplayer chat
  • Team chat foundation
  • Chat history synchronization
  • Lobby and match-start flow
  • Pause menu
  • Volume and camera sensitivity settings
  • Ready-to-test gameplay scene
  • Modular and extendable architecture
  • Uses Unity primitives with no third-party character assets

MULTIPLAYER STARTER KIT

Build your multiplayer game faster with a modular foundation powered by Netcode for GameObjects and Unity Transport.

The kit provides host/client networking, networked third-person movement, player ownership, lobby flow, player names, multiplayer chat, camera controls, pause and settings systems, and a ready-to-test gameplay environment.

Requirements & Dependencies

  • Unity 6.6
  • Netcode for GameObjects
  • Unity Transport
  • A Unity project configured with the required networking packages

Included

  • Multiplayer networking foundation
  • Networked third-person player system
  • Lobby and match-start flow
  • Multiplayer chat system
  • Camera and player settings
  • Ready-to-test gameplay scene
  • Modular and extendable architecture

The package is designed as a starter framework that can be customized and extended for different multiplayer game projects. It does not include third-party character models or other third-party character assets.