NeaPolis Object Pooler


A really simple object pool for keeping GameObjects in one pool, populate at start of the scene and handle the "pool-citizen".


by NeaPolis Games


Price History +

My goal is to provide an object pool implementation for solo developers, or small teams -for first. 

This implementation (the version 1.0.0) loads all the pool-able gameobjects at scene start up.

I planned this object pool for handling e.g. projectiles like armour piercing or mortars. Also you can use this asset for cars/buses etc. in a scene.