NexTween
NexTween is a fast, zero-GC tweening toolkit for Unity, helping you create smooth UI, gameplay, camera, audio, and material animations.
by KalmForge
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NexTween is a modern tweening package for Unity, designed to help developers add smooth, responsive animation to their projects with clean, readable code and a production-friendly runtime.
It can be used to animate UI, transforms, cameras, audio, materials, TextMeshPro text, paths, and gameplay feedback effects such as shakes, punches, fades, movement, scale changes, typewriter text, number counters, and more.
NexTween is suitable for almost any Unity project, including mobile games, PC games, console projects, prototypes, tools, UI-heavy apps, casual games, puzzle games, action games, survival games, and cinematic experiences.
The package includes a fluent API for programmers, inspector-based components for designer-authored tweens, sequence support, delayed and repeating calls, path movement, optional TextMeshPro and Cinemachine support, CharacterController helpers, a live tween debugger.
NexTween is fully customizable. You can configure easing, duration, delays, loops, callbacks, update mode, time scale behaviour, named ease profiles, paths, sequence timing, and more. Full source code is included, making it easy to inspect, extend, and adapt to your own project.
It is built for developers who want fast, clean tweening without hidden scene objects, black-box DLLs, or unnecessary runtime allocations.