Noises Textures Generator
Generate complex, layered noise textures with real-time previews, HDR support, and seamless tiling. Perfect for terrain, procedural content, and visual effects in Unity.
by Dmitry Andreev
Price History +
Noises Textures Generator is an advanced procedural texture tool for Unity that lets you build stunning layered noise-based textures with erosion, ridges, billows, sharpness, and seamless tiling, all directly from the Unity Editor.
Generate multi-layered textures, normal maps, and even raw HDR EXR outputs.
Ideal for terrain masks, heightmaps, stylized patterns, sci-fi surfaces, or any procedural detail you can imagine.
With real-time preview window, reorderable layers, JSON config export/import, ACES filmic tonemapping, and GPU-friendly burst jobs for fast noise computation, you have full control to craft exactly the look you want.
With support for up to 5 noise layers, each fully configurable with its own parameters, you can create intricate textures ranging from natural landscapes to abstract designs. The intuitive interface provides real-time previews, allowing you to see the impact of your changes instantly. Layers can be added, removed, reordered, and fine-tuned with advanced noise settings like scale, octaves, persistence, and lacunarity, as well as erosion effects to simulate natural wear. The tool also supports seamless tiling, making it ideal for repeating patterns or expansive surfaces.