NorthKit: Survival System


Your character. ... Food -> Effects -> Stats Resources -> Recipes -> Crafting Stations Seeds -> Growth -> Harvest Cold -> Campfire -> Warmth -> Survival Self-Contained


by Alex Sobolev


Price History +

Complete, modular Survival System for Unity URP: stats, food, potions, crafting stations, gardening, cold and warmth, and more - all through a data-driven, no-code workflow.
  • Unity Version: Unity 6.4 or newer.
  • Render Pipeline: Universal Render Pipeline (URP).
  • Input: works with both the legacy Input Manager and the new Input System.
  • Self-contained: the required Core layer and NorthKit: Inventory System are included; integrates with an existing Inventory install without overwriting it.
  • Architecture: data-driven, Inspector-based configuration, modular components.
  • Designed for existing projects: add it to your own character and controller.
  • Localization: 5 languages with an Auto-Translate helper.
  • Demo scene: included.
  • Documentation: illustrated PDF user guide included.

Build Complete Survival Gameplay Without Starting From Scratch

NorthKit: Survival System is a complete, modular survival system designed to integrate into your existing Unity project. Create and configure survival gameplay through Data Assets and the Inspector, without writing system code for normal use.

Complete Survival System

Everything you need to build interconnected survival gameplay in one package:

  • Stats
  • Food & Potions
  • Status Effects
  • Stamina & Sprint
  • Cold & Warmth
  • Crafting Stations
  • Gardening
  • Gathering & Hunting
  • Recipe Unlocking
  • Survival HUD
  • Runtime Settings
  • Localization (5 languages)
  • UI Skinning
  • Save Support

Data-Driven & No-Code

Create stats, effects, consumables, crops and recipes as reusable Data Assets. Balance your gameplay directly through the Inspector instead of editing system code.

Create -> Configure -> Use

Modular by Design

Use only the systems your project needs. Every major survival component is optional, letting you build anything from lightweight survival mechanics to a complete survival experience without forcing unused systems into your game.

Easy to Integrate

Already have your own character, controller or project architecture? Add Survival to your existing project instead of rebuilding everything around a survival template.

Your project. Your character. Your survival rules.

Built for Real Gameplay

Combine systems to create deeper gameplay loops:

  • Food -> Effects -> Stats
  • Resources -> Recipes -> Crafting Stations
  • Seeds -> Growth -> Harvest
  • Cold -> Campfire -> Warmth -> Survival

Self-Contained

Survival ships with everything it needs to run: the required Core layer and the NorthKit: Inventory System are included in the package - nothing else to buy. Already using NorthKit: Inventory System in your project? Survival integrates with your existing setup and will not overwrite it.

Extensible

Normal use requires no programming. For developers who need deeper customization, Survival includes events, contracts and APIs for integrating custom gameplay systems and extending functionality when needed.

NorthKit Ecosystem


Part of the modular NorthKit line - the same items, save system and skins carry across every package:

  • NorthKit: Inventory System (Free) - the foundation for items, inventory, pickup/drop and storage.
  • NorthKit: Survival System - complete survival gameplay (this package).
  • NorthKit: Builder System - construction and base-building systems.

Use the systems independently or combine them into a complete gameplay framework.


Note: the character shown in the promotional video is not included.

The demo scene uses a free CC0 character model.


Asset uses third-party components under CC0 licenses; see

Third-Party Notices.txt in the package for details.