Object Pool – multitype pooling system


Use this tool to greatly improve the performance! Object Pool will cache a lot of game objects to reuse it next time. This will increase a frame rate and reduce the overhead of a memory allocation.


by Fallencake studio


Price History +

Creation of a lot of game objects, eg. coins, bullets, enemies and even environment elements, we need to often reuse, is a very expensive operation.

Object Pool will cache all those objects for the using of next time. It will reduce the overhead of a memory-intensive application.

Interactive DEMO SCENES included.


🎮 DEMO | 📜 DOCUMENTATION


PROGRAMMER:

Email: masliuk.vladimir@gmail.com

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ARTIST:

Email: tatiana.maslyuk.n@gmail.com

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Combine this asset with our 2D packs to create your gorgeous worlds!



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