Object Pool – multitype pooling system
Use this tool to greatly improve the performance! Object Pool will cache a lot of game objects to reuse it next time. This will increase a frame rate and reduce the overhead of a memory allocation.
by Fallencake studio
Price History +
Creation of a lot of game objects, eg. coins, bullets, enemies and even environment elements, we need to often reuse, is a very expensive operation.
Object Pool will cache all those objects for the using of next time. It will reduce the overhead of a memory-intensive application.
Interactive DEMO SCENES included.
PROGRAMMER:
✉ Email: masliuk.vladimir@gmail.com
ARTIST:
✉ Email: tatiana.maslyuk.n@gmail.com
✔ YouTube
✔ Behance
➜ MORE ASSETS
Combine this asset with our 2D packs to create your gorgeous worlds!
- 2D Castle Pack - tiles and props
- 2D Forest Hand Painted Modular Pack
- 2D Forest Pack with 9-slicing sprites
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