Obsidix Tool Suite 2026


Unity editor tools for faster scene cleanup, builds, profiling, colors, materials, and workflow polish.


by Obsidix Entertainment


Price History +

Obsidix Tool Suite 2026 is a practical collection of Unity Editor and runtime workflow tools for organizing scenes, preparing builds, tracking versions, profiling performance, placing objects, and managing frequently used project assets.


Quick Color Changer provides two clear workflows. Color Swap creates and assigns persistent recolored Material copies while preserving Mesh references. Material Swap assigns explicit Material Palette assets. FastMaterialSwapper also supports runtime color overrides through MaterialPropertyBlock and can generate named reusable color palettes under Assets/Obsidix/Palettes.


The package includes a configured demo scene with camera, lighting, sample targets, hierarchy groups, and Play Mode examples. A numbered five-page offline user guide and per-tool README files provide installation, first-use, workflow, troubleshooting, and clean-import guidance.


Compatibility: uploaded and verified in Unity 6000.3.9f1. Supports Built-in, URP, and HDRP; custom render pipelines are not officially supported. Unity UI Graphic targets are available when the optional Unity Registry package com.unity.ugui is installed. Mesh and sprite workflows do not require it.


All source code is included, readable, and organized under the ObsidixEntertainment.Ops namespace for inspection and extension.