OctoShaper


Create procedural content in Unity using a node based tool. Think of Blender Procedural Nodes, but fully integrated in Unity, and working at both edit time and runtime.


by Curious Trove


Price History +

OctoShaper is a visual, node-based procedural generation tool that runs entirely inside Unity.


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Build graphs of 100+ nodes, from spatial positioning and mesh scattering to organic branching and large-scale structures, and see the results update live as you work. The same graph drives your content at runtime, so the logic you author in the editor is exactly what ships in your game.



This package uses Montserrat Font under SIL OPEN FONT LICENSE, Lucide Icons under ISC License and Kenney assets under Creative Commons Zero; see Third-Party Notices.txt file in package for details.