One Click Mesh Suite — LOD, Optimizer & Combiner
Turn heavy meshes into game-ready assets. Reduce polygons, generate LODs, combine meshes, and boost FPS with one powerful Unity optimization suite. Supports 200k+ vertex meshes.
by BlackBox Creations
Price History +
One Click Mesh Suite — Mesh Optimizer, LOD Generator & Mesh Combiner
Stop wasting hours optimizing meshes manually.
One Click Mesh Suite is an all-in-one Unity optimization toolkit that helps you reduce polygons, generate LODs, combine meshes, and cut draw calls—all without leaving the Unity Editor.
Whether you're building mobile games, VR/AR experiences, open worlds, or performance-critical applications, this suite helps you achieve smoother frame rates and faster production with just a few clicks.
Optimize → Generate LODs → Combine Meshes → Ship Faster
No Blender. No complicated workflows. No broken prefabs.
Why Choose One Click Mesh Suite?
Instead of switching between Unity, Blender, and other DCC tools, optimize everything directly inside Unity.
✔ Reduce polygon counts while preserving visual quality
✔ Generate complete LOD chains automatically
✔ Combine meshes and materials to reduce draw calls
✔ Bake texture atlases automatically
✔ Preserve UVs, bones, normals, and important mesh details
✔ Supports massive meshes with hundreds of thousands of vertices
✔ Non-destructive workflow
✔ Built entirely inside Unity
Three Powerful Tools. One Complete Optimization Pipeline.
Reduce polygons while preserving visual quality.
Features
- ✔ QEM edge-collapse simplification
- ✔ Vertex welding
- ✔ UV seam preservation
- ✔ Bone weight preservation
- ✔ Protection zones
- ✔ Live preview
- ✔ Large mesh support (200k+ vertices)
- ✔ Export as .asset or .fbx
- ✔ Non-destructive workflow
Combine meshes, materials, and textures to reduce draw calls.
Features
- ✔ Static & skinned meshes
- ✔ Texture atlas baking
- ✔ Albedo, Normal, Metallic, Emission & AO maps
- ✔ Blend shape preservation
- ✔ Auto shader detection
- ✔ Runtime API
- ✔ Full Undo support
- ✔ No FBX Exporter required
Generate optimized LOD chains for hundreds of objects automatically.
Features
- ✔ Batch processing
- ✔ Background processing (no editor freezing)
- ✔ Up to 7 LOD levels
- ✔ Static & skinned meshes
- ✔ Quality overrides
- ✔ Auto hierarchy grouping
- ✔ Prefab-safe workflow
- ✔ QEM-powered simplification
Perfect For
- Mobile Games
- VR & AR
- Open World Projects
- Characters
- Vehicles
- Large Environments
- Performance-Critical Applications
Important Notes
- Unity Editor extension (not a standalone application)
- Works best with standard FBX and imported meshes
- Results depend on source mesh quality
- Some highly customized meshes or shaders may require manual adjustments
VERSION 1.2 — LATEST RELEASE
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Mesh Optimizer
NEW: Target Triangle Count
- Type the exact triangle budget you want (e.g. 5000) instead of guessing a Quality value
- Click Apply and the Quality slider is calculated and set for you automatically
- Found right in the Simplification section, under the Quality slider
NEW: Quality History
- Every Quality value you settle on is now remembered for the session
- New ◀ / ▶ buttons next to the Quality slider step backward and forward through your recent settings
- Great for comparing two simplification levels without re-dragging the slider