Particle System Batch Editor


Edit multiple Unity Particle Systems at once with a simple and familiar workflow.


by EricWang


Price History +

Particle System Batch Editor


Edit multiple Unity Particle Systems at once with a simple and familiar workflow.

Select Particle Systems in the Hierarchy, enable only the properties you want to modify, preview the results with Change, then apply them to the Prefab when ready. Unchecked properties remain unchanged.


Key Features

  • Batch edit multiple Particle Systems
  • Include child Particle Systems and inactive objects
  • Edit commonly used Main Module and Renderer properties
  • Set constant values or multiply existing values
  • Preview changes before applying to Prefabs
  • Revert unapplied changes
  • Restart particle previews instantly
  • Restore the previous Prefab apply
  • Supports Unity Undo

A lightweight editor tool designed to reduce repetitive Particle System adjustments without adding unnecessary complexity.


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