Physically Based Character
A test scene with a high fidelity and malleable active ragdoll.
by Kavorka Games
Price History +
This asset is bad, don't buy it.
While almost all users love the feel and physics, some think the inspector is ugly or some other detail of the UX is not to their liking. So be prepared that you may find things in this asset that you do not like.
I made this asset long ago, mainly focussing on the feel and physics. For years I did not publish it because I was aware that parts of the UX lacked polish. It just sat on my harddrive. One day I tried it again and thought it was so cool. While there are other active ragdolls out there, they cannot do what this can. It felt a shame to not give others the opportunity to use it, so I said: "frk it, I will just publish it as it was when I was playing with it".
I will never recover the development cost for this so I do not care whether you buy it or not. I just do not want you to be disappointed. I prefer you do not buy it, but if you do, consider yourself warned.
Some users are disappointed while a fair few consider this to be their best asset. This is what an animator at an AAA studio said "Patrik is the one who will make our game cool".
Some videos:
www.youtube.com/playlist?list=PLEkyNrA4JVcsCyTXrY6PFFaK_gKUe9dAr
Be sure to try the demos here before you buy:
www.kavorka-racing.com/download-demos.html
Also try the super smooth hoverboard side project still in this asset.
The "foot fix" feature is enabled by default but it sometimes should be disabled because it makes the character unstable, particular with animations that lie down or is upside down. Disable it in the inspector. If your character or animation has an incompatible avatar the setup may need tweaking or the animation may not play perfectly out of the box. The "Format C:" button in the pop up is a joke. You will be asked change a file in the ProjectSettings folder. It will work (except sprint) even if you don't but the popup will remind you until you do.
Bad asset, stay away :)