Pixit Underwater Living Ecosystem


Create a living underwater ecosystem with 32 rigged low poly fish featuring predator-prey interactions, schooling, reproduction, growth, hunger, energy, and autonomous AI behaviors.


by Pixit Games


Price History +

Pixit Undersea Living Ecosystem

Bring your underwater worlds to life with a fully autonomous fish ecosystem.

Pixit Undersea Living Ecosystem includes 32 rigged low poly fish driven by an advanced AI simulation. Fish don’t simply swim, they survive, grow, hunt, reproduce, flee from predators, form schools, search for food, and interact naturally with their environment.

Whether you’re building an underwater exploration game, survival experience, aquarium simulator, educational project, or stylized ocean world, this package provides a complete living ecosystem out of the box.

Features

  • 32 Unique Low Poly Fish
  • Fully Rigged Models
  • Procedural Swimming Animation
  • Predator vs Prey AI
  • Herbivore, Carnivore & Omnivore Species
  • Hunger & Energy System
  • Fish Growth (Juvenile → Adult)
  • Reproduction System
  • Schooling Behavior
  • Food Searching
  • Predator Avoidance
  • Hunting Behavior
  • Autonomous Decision Making
  • Population Simulation
  • Living Underwater Ecosystem
  • Mobile & PC Ready
  • Optimized Low Poly Models
  • Easy to Extend
  • Clean & Documented Code

AI Behaviors

Every fish continuously evaluates its needs and reacts dynamically to the environment.

Fish can:

  • Swim freely
  • Search for food
  • Hunt prey
  • Escape predators
  • Join schools
  • Wander naturally
  • Consume food
  • Lose and recover energy
  • Grow over time
  • Reproduce
  • Compete for survival

No scripting is required to create a believable underwater ecosystem.

Perfect For

  • Underwater Games
  • Survival Games
  • Fishing Games
  • Aquarium Simulators
  • Ocean Exploration
  • Educational Projects
  • Sandbox Games
  • Stylized Low Poly Worlds

Included

  • 32 Rigged Low Poly Fish
  • Procedural Fish Animation System
  • Living Ecosystem AI
  • Demo Scene
  • Example Behaviors
  • Documentation