Platforming Solution Module for Game Creator 2
Enable dynamic platform interactions in Game Creator 2 with this Platforming Solution! Seamlessly track and move your characters with rotating and moving platforms. Elevate your gameplay now!
by Arawn
Price History +
- Mastering Complex Challenges: The journey to create platforming solutions, especially for NavMesh Agents, is filled with obstacles, especially in Game Creator 2. This solution not only addresses these intricate challenges but makes them easily manageable for anyone.
- Simplicity at its Best: Experience the magic of “plug-and-play”. Simply choose the driver (NavMesh Platforming Agent or Platforming Character Controller), set the tag for moving objects like platforms, and you're set. Say goodbye to the hassles of setting up platform triggers, managing transform parenting, handling the performance overhead of unnecessary platforming logic, and the challenges of platform-syncing Navmesh Agents or Character Controllers.
- Dynamic AI Navigation: Let NavMesh Agents and Character Controllers traverse moving and rotating platforms, elevating AI interactions jittery-free.
- Reliable Character Controller Platforming: Seamlessly handles character movements, especially on rotating platforms, without distortion or shaking.
- Optimized & Efficient: This solution is not just about precision; it's also a beacon of efficiency compared to a hack like Auto-Sync Transforms, which requires parenting and doesn't work with Navmesh Agents. This Platforming Solution only affects the Character on the Platform and not all physics objects in the scene.
If you require assistance, please feel free to send me an email or join my Discord server using the following link: https://discord.gg/MPhMKtSMUZ