Player Account Kit: Firebase Login, Cloud Save & Profiles


Player accounts and cloud save for Unity. Email, Google, Apple and guest sign-in, with per-player cloud save. Runs on a local backend to start, then connects to Firebase.


by Faven Games


Price History +

Uses Google Firebase (Auth + Cloud Firestore). The Firebase SDK is not included; you install it from Google under their terms: https://firebase.google.com/terms. The kit also runs on a local test backend with no account.


Almost every online game needs sign-in and cloud save. Wiring authentication, account linking, and per-player storage yourself is days of work before the game sees any benefit.


This is that layer, ready to use:

- Email, Google, Apple and guest sign-in through one API

- Turn a guest into a full account without losing progress

- Password reset and email verification

- Per-player cloud save with an offline cache and conflict handling

- Ready-made login, register, reset and profile screens


Drop in the screens, press Play, and the demo runs on a local backend with no setup. When you are ready, switch to Firebase with one setting for real accounts and cloud save.


Requirements

- Unity 2021.3 or newer. TextMeshPro. Firebase for production accounts.


Support

- info@favengames.com