Player Account Kit: Firebase Login, Cloud Save & Profiles
Player accounts and cloud save for Unity. Email, Google, Apple and guest sign-in, with per-player cloud save. Runs on a local backend to start, then connects to Firebase.
by Faven Games
Price History +
Uses Google Firebase (Auth + Cloud Firestore). The Firebase SDK is not included; you install it from Google under their terms: https://firebase.google.com/terms. The kit also runs on a local test backend with no account.
Almost every online game needs sign-in and cloud save. Wiring authentication, account linking, and per-player storage yourself is days of work before the game sees any benefit.
This is that layer, ready to use:
- Email, Google, Apple and guest sign-in through one API
- Turn a guest into a full account without losing progress
- Password reset and email verification
- Per-player cloud save with an offline cache and conflict handling
- Ready-made login, register, reset and profile screens
Drop in the screens, press Play, and the demo runs on a local backend with no setup. When you are ready, switch to Firebase with one setting for real accounts and cloud save.
Requirements
- Unity 2021.3 or newer. TextMeshPro. Firebase for production accounts.
Support
- info@favengames.com