Player Prefs Plus
Local multi-player Player Prefs using a secure, tamperproof database.
by SteveSmith.Software
★★★★★ star rating
Price History +
An enhanced local player preference system
Save and Load preferences for multiple players.
Preference data types include :-
int, string, float, bool, long, byte, DateTime, Vector 2,3 and 4, Color, Quaternion, Rect, Sprite, GameObject and UnityEngine.Object
Supports arrays of all data types above.
Setup and copy default values
GUI Editor and code for defining players, preferences and values
Powered by SQL for Unity.
Want to Know More?
Read the Documentation | Discord | Email | Website
Website : https://stevesmith.software
Documentation : https://stevesmith.software/pplite.html
SteveSmith.Software offers multiple solutions to your data requirements.
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