PlayMode Saver – Persist Inspector Changes
PlayMode Saver is a Unity Editor productivity tool that records changes made during PlayMode and allows developers to safely review, apply, discard, or recover those changes after exiting PlayMode.
by 300Mind
Price History +
✨ Key Features
- Play Mode Change Capture: Records meaningful edits made while Unity is in Play Mode.
- Session-Based Review Workflow: Organizes captured changes into sessions that can be renamed, reviewed, applied, discarded, or deleted.
- Recorded Asset Grouping: Groups changes by loaded scenes, previously recorded and unloaded scenes, and Project Assets.
- Group-Level Review: Keeps large sessions readable by grouping related changes by GameObject, component, prefab, or ScriptableObject.
- Individual Change Review: Review each captured change with old value, new value, and current status, and available actions.
- Apply or Discard Changes: Apply or discard individual changes, selected changes, groups, or entire sessions.
- Property Change Tracking: Tracks edits to Transform values, RectTransform values, CanvasGroup settings, Image colors, Text values, custom MonoBehaviour fields, and more.
- Component Add / Remove Tracking: Captures components added or removed during Play mode.
- GameObject Create / Delete Tracking: Records GameObjects created or deleted during runtime.
- Prefab & ScriptableObject Support: Captures changes made to prefab assets and ScriptableObject assets.
- Object Reference Recovery: Helps recover, reattach, clear, or repair missing and changed references.
- UI Event Support: Supports common Unity UI workflows, including Button listeners and EventTrigger events.
- Theme Customization: Includes built-in theme presets and customizable Review Window colors.
- Project Settings Integration: Configure capture behavior, Review Window behavior, filters, and themes from Unity Project Settings.