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The Polyglot Tool is designed to help you translate your game simply and quickly from a custom WindowEditor with the data saved in a ScriptableObject. You can add the desired languages and categories and relate to the translations.

FEATURES:
• Unlimited Languages
• Possibility of creating categories (facilitate organization)
• Unlimited Translations
• Support for Dropdowns
• Integration with TextMesh Pro
• Integration with the package you want (Use WS_PGT) (Define Symbol is automatically created)
• All C# code
• Documented (included in project)
• Work with Unity +2017


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This package is free, consider buying me a coffee, thank you =)