Poseidon
Poseidon is a simple generic Pooling System to implement in your game without making major modifications. Only 3 steps and you're good to go!
by Panettone Games
Price History +
Poseidon is a generic Unity Pooling System that you can easily use in your game without making any major modifications to your existing code. Only 3 steps and you're good to go!
Core Features:
- Pool any GameObject
- Utilizing Unity's Scriptable Objects for a cleaner implementation across scenes
- Minimal Setup of only 3 steps
- Source code and models are included with common implementations
2 Demo Scenes are included for a Basic and Advanced setup
Tank Scene: (Most Basic Setup)
- The most basic setup of a standard pooling system
Airplane Scene: (Open-Closed Principle)
- A good use case of a pooling system implementing the Open-Closed Principle
- Complete compatibility with Unity's new Input system
Dependencies:
The Airplane Scene is using Unity's new Input system and requires it to be included from the package manager.