Poseidon


Poseidon is a simple generic Pooling System to implement in your game without making major modifications. Only 3 steps and you're good to go!


by Panettone Games


Price History +

Poseidon is a generic Unity Pooling System that you can easily use in your game without making any major modifications to your existing code. Only 3 steps and you're good to go!


Core Features:

  • Pool any GameObject
  • Utilizing Unity's Scriptable Objects for a cleaner implementation across scenes
  • Minimal Setup of only 3 steps
  • Source code and models are included with common implementations

2 Demo Scenes are included for a Basic and Advanced setup


Tank Scene: (Most Basic Setup)

  • The most basic setup of a standard pooling system

Airplane Scene: (Open-Closed Principle)

  • A good use case of a pooling system implementing the Open-Closed Principle
  • Complete compatibility with Unity's new Input system

Dependencies:

The Airplane Scene is using Unity's new Input system and requires it to be included from the package manager.