Procedural Details Generator (Lathe, Extrude, Torus & Sweep)


Unity Editor tool for creating procedural meshes using Torus, Lathe, Sweep, and Extrude modes. Generate clean, UV-mapped, customizable details directly inside the Unity Editor.


by Danilec


Price History +

Procedural Details Generator is a Unity Editor tool for creating a wide variety of procedural meshes by drawing simple 2D profiles or editing custom paths directly inside the Unity Editor.

Create game-ready assets in minutes with Lathe, Sweep, Extrude, and Torus generation modes. Whether you're building historical environments, architectural elements, industrial machinery, furniture, or decorative props, Details Generator lets you quickly produce clean, customizable meshes without leaving Unity.

Perfect for creating:

  • Columns
  • Balusters
  • Furniture legs
  • Handles
  • Torches
  • Candles
  • Vases
  • Pipes
  • Handrails
  • Moldings
  • Beams
  • Decorative trims
  • Rings
  • Arches
  • Curved pipes
  • Mechanical parts
  • And many other profile-based objects.

Features:

  • Torus Generator
  • Lathe (Revolve) Generator
  • Sweep Mode
  • Extrude Mode
  • Interactive 2D profile editor
  • Editable sweep paths
  • Curve editing with adjustable subdivisions
  • Multiple profile lines
  • Multi-material support
  • Clean topology
  • Clean UV mapping optimized for seamless materials
  • Editable procedural project files (.detailsgen)
  • FBX export (requires Unity FBX Exporter package)
  • Includes sample projects
  • Source code included