Procedural Level Generator
A small framework to create levels by using connectable sections. Can be used to create 3D and 2D levels, good for most type ...
by Juan Rodriguez
★★★★★ star rating
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A small framework to create levels by using connectable sections. Can be used to create 3D and 2D levels, good for most types of games, platformers, roguelikes, FPS.
Features:
* Works with prefabs, allowing for layered procedural generation
* Sections can have multiple tags and can spawn multiple types of sections
* An already implemented system for special rules, such as forcing 1 spawn section or a specific amount of minimum and maximum sections of a certain type
IMPORTANT: Code contains C# 6 features, so make sure your project is using .NET 4.x Framework