Project Validator
Responsive Editor interface ... Project Validator is customizable through its validation settings, exclusions, and ... Tested with Unity 6000.3.14f1. Requires Unity 6000.3 or later.
by Basit
Price History +
- 21 validation rules for common project issues
- Scene, Prefab, Asset, Build, Package, and Project validation
- Search and filter findings by severity, rule, scene, and asset type
- Rule and path exclusions
- Configurable validation thresholds
- Project Health Score
- Finding details and direct asset/object navigation
- Safe fixes for supported missing-script issues
- JSON and CSV report export
- Scan progress and cancellation
- Basic Usage sample
- Responsive Editor interface
- Editor-only workflow
- Compatible with Unity 6000.3 and later
- No runtime dependency
Project Validator is an Editor-only validation tool designed to help developers identify common project issues before they become bigger problems.
It provides 21 validation rules covering scenes, prefabs, assets, packages, build configuration, and project settings. Findings can be searched, filtered, inspected, and navigated to directly within the Editor.
The tool includes configurable validation thresholds, rule and path exclusions, a Project Health Score, JSON and CSV reporting, and safe fixes for supported missing-script issues.
The interface is designed for projects of different sizes and is not tied to a specific game genre, rendering pipeline, or project type. It can be used for 2D, 3D, mobile, PC, and other projects.
Project Validator is customizable through its validation settings, exclusions, and configurable thresholds, allowing developers to adapt validation to their project's needs.
Tested with Unity 6000.3.14f1. Requires Unity 6000.3 or later.