Proxima Runtime Inspector + Console


Your game doesn't have to be a black box. Proxima lets you inspect, debug, and control your game from any web browser.


by Virtual Maker


★★★★★ star rating
Price History +

Website | Demo | Documentation | Discord   Update 1.3  
  • New inspector buttons to create, destroy, and duplicate GameObjects.
  • New inspector field to add a component to a GameObject.
  The Power of the Unity Inspector in your Browser   Proxima lets you connect to your live game from a web browser to inspect and edit any property. No more waiting for long build times just to try different parameters. No more endlessly logging property values.   Designed for your Scenario  
  • Debugging and iterating mobile and VR builds
  • QA testing and data capture
  • User research studies
  • Live game demos at conferences and expos
  Effortless Integration   Just add the Proxima Inspector component to your scene and select a few configuration options. You don't have to change anything else.   How it Works   Proxima hosts a web server in your application. When enabled, Proxima will display the URL to enter into your browser to connect to and instantly start inspecting.  
  • Low Overhead: Proxima only scans your game for changes when viewing the inspector page. These scans are amortized so they take a minimum amount time each frame.
  • Secure: Connect to your game over HTTPS and protect your access with a password.
  =============== FEATURES ===============   INSPECTOR   View AND edit your gameObjects, components, and properties.  
  • Create duplicate, reparent, and delete gameObjects in the Hierarchy
  • Supports additive scenes and changing scenes
  • View and edit a gameObject’s name, layer, tag, and active state
  • View and edit component properties, including serialized structs, classes, lists, and arrays
  • Add and remove components
  • View asset and object references
  LOGS   View logs live or offline just like the Unity Console  
  • Live log stream that you can pause and resume
  • See full log with call stack (if enabled)
  • Collapse similar logs
  • Filter by error, warning, info
  • Filter by search query
  • Download your logs for offline viewing using the Proxima web app
  CONSOLE   Control your game with a powerful command line interface  
  • Tab auto-completion, command history, and help commands
  • Powerful built-in commands to:
    • List gameObjects and components.
    • Read and edit gameObject and component properties
    • Read and edit statics such as time scale, physics constants, and screen resolution.
    • Instantiate prefab resources.
    • Move, rotate, scale, enable/disable, and destroy gameObjects.
    • Add and remove components.
    • Change or add scenes.
  • Write custom commands easily by adding the [ProximaCommand] attribute to a static method
  • Run a list of commands using a "Run Script" button.
  TESTED PLATFORMS  
  • Windows Standalone
  • Universal Windows Platform
  • MacOS Standalone
  • iOS
  • Android (including Quest VR)
  • WebGL
  Proxima Inspector uses WebSocketSharp and HttpDateParse under MIT License; see Third-Party Notices.txt file in package for details