Stylized Terrain-Following Volumetric Fog for URP
Creates valleys with mist, soften distant landscapes, and let hills, trees, and rocks emerge naturally through the fog.
The volume automatically adapts to one or multiple Unity Terrain tiles. Customize density, height, color, wind, and noises to create anything from subtle ground mist to dense, dramatic atmosphere.
Parameters include :
- Density
- Height
- Terrain Follow amount
- Near & Far fade
- Light scattering intensity
- Shadows intensity
- Noise amount, coverage, direction & speed
- Rendering Settings
This asset requires compute shader support.
Environments used for screenshots are :
Pure Nature 2 : Asian Mountain
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