PurrDiction: Client Side Prediction For PurrNet


Add client-side prediction to PurrNet for smooth, lag-free multiplayer movement.


by Riten


Price History +

PurrDiction extends PurrNet Multiplayer Networking with client-side prediction and reconciliation. This ensures responsive player controls even under latency, while keeping the server authoritative.


Features include:

• Client-side prediction for movement and actions

• Server reconciliation to prevent desyncs

• Lag compensation for smoother gameplay

• Drop-in integration with existing PurrNet projects


Ideal for fast-paced multiplayer games where precision and responsiveness matter.