PurrDiction: Client Side Prediction For PurrNet
Add client-side prediction to PurrNet for smooth, lag-free multiplayer movement.
by Riten
Price History +
PurrDiction extends PurrNet Multiplayer Networking with client-side prediction and reconciliation. This ensures responsive player controls even under latency, while keeping the server authoritative.
Features include:
• Client-side prediction for movement and actions
• Server reconciliation to prevent desyncs
• Lag compensation for smoother gameplay
• Drop-in integration with existing PurrNet projects
Ideal for fast-paced multiplayer games where precision and responsiveness matter.