Quarks
Quarks are shared variables that live in your project. Create Quarks and assign them in the inspector or use a constant value to set the value directly in the inspector as normal.
by Hybel Studio
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Inspired by the Unite Austin talk in 2017 by Ryan Hipple, this tool boosts you productivity massively. Create variables which exist across your whole project. By utilizing the two states; Constant, and Variable, you can easily test new values locally or globally by switching between them. It's a one-slider - larger explosions everywhere kinda thing.
Some Quarks have Mutators. These are simple operations done locally, only on that specific reference to the Quark. Use these to alter the resulting value relative to what the Quark's value is.
You can always be sure of what a Quark's value is with the preview provided behind the property and the Mutators.
This tool is presented with a basic, intuitive, Unity-like interface making it easy to learn and understand for anyone used to the Unity interface.