QuickGrid – Hypercasual Mechanic
QuickGrids easily sets up a usable out of the box gameplay mechanic commonly found in hypercasual games. This allows easy setup and use of this mechanic in your own games.
by Random Indie Dev
Price History +
QuickGrids is designed to be extremely customizable and with ease of use at its core. With just a couple of clicks and drags you can start using it in your game.
Easy Script Integration with the use of events you can easily set up through code what will happen when the player selects/ deselects/ fails at selecting etc
Suitable for any game genre you can easily plug this into any game you would like to have with this mechanic and start using it quickly