QuickJam Kit – Game Jam Foundations


USEFUL FOUNDATIONS, ALREADY CONNECTED ... No additional paid asset or external subscription is required. Includes MedievalSharp (SIL OFL 1.1) and Kenney assets (CC0 1.0); see Third-Party ...


by GR Studio


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Get to your gameplay sooner.


QuickJam Kit brings together the everyday foundations of a small Unity game, so you can spend more of your game jam building the part that makes it yours. Start with connected menus, settings, pause and result screens, explore two playable examples, then make the workflow your own.


A CONNECTED STARTING POINT

Go from the Main Menu into gameplay, pause to change settings, and return through Win/Lose screens with Retry and Menu actions. The included screens work together, giving you a practical starting point for prototypes, game jams and small games.


TWO EXAMPLES TO EXPLORE

Try Star Sprint, a 2D collection example, and Target Range, a 3D target example. Both demonstrate the same reusable menus and services, helping you see how the pieces fit together before adapting them to your project.


MAKE IT YOUR OWN

Use the Quick-Start Wizard to connect your saved gameplay scene. Customize the included UI prefabs, instructions and credits, or use the editable C# foundations as the starting point for your own presentation. Bring your gameplay and content; build on the included flow.


USEFUL FOUNDATIONS, ALREADY CONNECTED

• Main Menu, Pause, Settings, How to Play, Credits and Win/Lose screens.

• Scene loading with progress, plus an optional scene picker.

• Mouse, keyboard and gamepad menu navigation through Unity's Input System.

• Audio playback and Master, Music and Sound Effects volume controls.

• Simple saves for values such as settings and best scores.

• Display and project quality settings.

• Quick-Start Wizard and a setup command for the imported examples.

• Editable source and offline guides for setup, customization and integration.


BUILT FOR SMALL PROJECTS

QuickJam Kit is a focused foundation for Unity 6.6 projects using URP. It is designed for developers comfortable with Unity scenes, prefabs and the Inspector who want a connected example they can understand and adapt. No additional paid asset or external subscription is required.


Includes MedievalSharp (SIL OFL 1.1) and Kenney assets (CC0 1.0); see Third-Party Notices.txt.