Ready-2-Use Character Controller PRO


Demo Scene Example Abilities Ready-2-Use Character Controller PRO is a flexible and extensible character ... ✨ Key Features ... Clean and Extendable Codebase ... ️ Easy Setup


by Aztech Games


Price History +

Build your character by adding and removing abilities — live, during gameplay. This package includes Hybrid Finite State Machine and Modular Ability System Design Patterns.

- Unity version: 2023.1 or newer (Unity 6 LTS recommended)

- Render pipeline: Render-pipeline agnostic — Built-in, URP, and HDRP all supported, no pipeline-specific code

- Dependencies: Input System package (com.unity.inputsystem) — required, declared in the package manifest


🧩 Included Abilities (15)

  • Movement
  • Rotation
  • Jump
  • Sprint
  • Crouch
  • Double Jump
  • Wall Jump
  • Ground Dash
  • Air Dash
  • Slide
  • Fly
  • Ledge Climb
  • Platform
  • Grapple
  • Animation

📦 What's Included

Core Character Controller

Ability System

Editor Tool

Demo Scene

Example Abilities

Ready-2-Use Character Controller PRO is a flexible and extensible character controller designed around a powerful ability-based architecture.

Instead of hardcoding movement logic, you can dynamically compose your character using modular abilities such as movement, jump, sprint, dash, and more.

The system includes a custom editor tool that allows you to add, remove, and tweak abilities directly in Play Mode — enabling rapid iteration and a modern workflow.


✨ Key Features

  • Modular Ability System
  • Add / Remove Abilities in Play Mode
  • Custom Editor Window (Visual Ability Manager)
  • Priority-Based Execution Pipeline
  • ScriptableObject Ability Architecture
  • Clean and Extendable Codebase
  • Built-in State Machine Integration
  • Beginner Friendly, Scalable Design
  • 🛠️ Easy Setup

REQUIRES UNITY'S INPUT SYSTEM PACKAGE This asset uses Unity's Input System (com.unity.inputsystem), not the legacy Input Manager.


⚡ Why This Asset?

Unlike traditional controllers, this system allows you to:

✔ Build behavior, not monolith scripts


✔ Iterate instantly during gameplay


✔ Extend easily without touching core code


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