Recolor Tool (UV Editor) by ithappy


Fast and easy tool for recoloring models in Unity using UV editing and palette textures.


by ithappy


Price History +




The tool is perfect for

  • stylized projects,
  • low poly assets,
  • rapid prototyping.


Main Features

  • Fast model recoloring
  • Real-time preview
  • Support for multiple materials and UV channels
  • Ability to hide and show individual model parts
  • Convenient workflow for LODs and complex models
  • Ability to assign Master Material to any assets
  • Convenient and sufficient toolset for working in UV space
  • Fast model saving
  • Works on URP, HDRP, and Built-in
  • Free updates and technical support available in our Discord Community.


Getting Started


Before starting, we recommend watching the video tutorial or reading the tool documentation.

  1. After importing the tool into your project, open: Tools → ithappy → Recolor Tool (UV Editor)
  2. Click Test Assets to load our sample model and play with it. When you're ready, drag your own asset into the Asset field.
  3. Open the Asset Viewer to preview changes live.
  4. Select parts of the model and move them around in the UV space.
  5. Click Save when you're done. The asset is updated and re-saved for you.

Interface Overview


Top Panel

Asset — field for selecting or dragging the model you want to work with.

Materials — selects the material you want to edit. If All is selected, changes are applied to all materials.

UV — switches between available UV channels.

Parts — selects the model part you want to work with.

Visibility — temporarily hides selected model parts in the Preview window.

Apply MM — assigns the master material and palette texture to the selected model.

Useful for bringing assets with different materials and textures into a unified visual style.


UV Tools

Rect — rectangular UV selection tool.

Lasso — flexible freeform UV selection tool.

Color — changes the color of the selected UV Shell.

Center — centers the UV workspace inside the window.

Focus — moves the selected UV area to the center of the workspace.

Copy — copies UV Shell coordinates.

Paste — moves selected UV Shells to copied coordinates.

Test Asset — loads the prepared test model for learning and testing the tool.


Bottom Panel

Asset Viewer — shows or hides the model Preview window.

Save — saves the model and all applied changes.

Support — opens the Discord support server.

All Assets — opens the ithappy asset library.


Explore Our Asset Library


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