Retarget Pro – Humanoid Baker


RetargetPro-HumanoidBaker is an advanced Unity Editor extension that enhances the original Retarget Pro's capabilities by introducing specialized Any-to-Humanoid animation retargeting.


by FangLiu Dong


Price History +

[Important Note]

This tool is built upon and requires Retarget Pro from the Unity Asset Store. You must purchase and import Retarget Pro before using this tool.


Original Product provides retargeting features that exports generic animation (not Humanoid).


Built on it, this tool maintains the full advantages of Unity's Humanoid animation system by providing Humanoid Baker (Any->Humanoid) to export Humanoid Animation.


The you will be ready to go with Avatar masks, muscle control and human ik ..


Key Advantages

  • Preserves Humanoid Animation Features:Fully compatible with Unity's animation layers, masks, and other Humanoid-specific features
  • Transfer Socket(Weapon/Attachements) Animation:Automatically transfers weapon attachments and socket retargetd-animations between different humanoid models
    Save your life from manual re-rigging ( due to mismatch bone orientation)
  • Streamlined Workflow:Eliminates the need for external 3D modeling software. All happens in Unity!
  • One-Step Solution:Direct transfer of both humanoid animations and auxiliary bone animations in a single process

Technical Considerations

  • Humanoid Bone Mapping:Core humanoid animations benefit from Unity's automatic Avatar mapping system
  • Auxiliary Bone Handling:Non-humanoid bones (weapons, props, etc.) maintain their animation data with fixed bone paths in the target model
  • Optimal Use Case:Ideal for projects requiring frequent animation retargeting while preserving complex prop animations and maintaining Humanoid system benefits