RPG Skillpoint System – coAdjoint Action


Create the next generation of RPGs with coAdjoint Action.

by coAdjoint Limited


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Create the next generation of RPGs with coAdjoint Action.

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Action uses a brand new level-up system to help you build amazing RPGs in Unity. Unlike the previous generation of RPGs, skills in a game using Action are related, just like in real life.

In your typical RPG, skills do not affect each other. For example, in a fantasy RPG, your skill with a sword doesn't have any impact on your skill with an axe.

Action changes this.

Skills in a RPG using Action can be connected, meaning that improvements in your sword skill have a positive affect on your axe skill, just as they would in real life. The strength of the connection is chosen by you.

- Action requires no programming: creating your groundbreaking RPG using Action is done entirely using our intuitive user interface.

- Full Mobile Compatibility: works on iPhone, Android, PC and Mac.

- Extensive documentation with step-by-step tutorial.

Visit our website for more information