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Supported render pipelines:
-Standard;
-URP - &#x26A0 Note: &#x26A0 the scene gizmo is not available when using URP;

What is RLD?
RLD is a suite of well crafted level design tools that will enable you to build runtime level editors, modding tools, or any type of application/game that contains level design elements.

Note: This plugin serves as a kickstarter project and API for developers who want to build their own in-game level editors. It can not be used to build levels inside the Unity Editor. If you are looking for a level design plugin that works inside the Unity Editor, you can take a look at GSpawn - Level Designer.

RLD works great with Runtime Spawner.

&#x1F3A5 Presentation (Dungeon, Nature & Spherical World)

Learn to build a dungeon environment:
&#x1F3A5 Let's Build a Dungeon!

Feature/UI tutorials:
&#x1F3A5 Plugin Initialization
&#x1F3A5 Scene & Asset Preparation
&#x1F3A5 Prefab Libs & Runtime Prefab Picker
&#x1F3A5 Object-to-Object Snap
&#x1F3A5 Object Extrude Gizmo (Super Handy!)
&#x1F3A5 Surface Snapping (Intro)
&#x1F3A5 Surface Snapping (Spherical Surfaces)
&#x1F3A5 Surface Snapping (Per Layer Settings)

More videos can be found here.

Try the Demos:
&#x1F3AE Dungeon
&#x1F3AE
Nature
&#x1F3AE Spherical World

Note: RLD does not contain a save/load API. You might want to use a pack such as Easy Save - The Complete Save & Load Asset to implement saving and loading of scenes.

The models shown in videos in images are not included with the pack. They belong to:

Mana Station:
&#8226 Multistory Dungeons

NatureManufacture:
&#8226 Mountain Trees - Dynamic Nature
&#8226 Advanced Foliage Pack 2
&#8226 Advanced Rock Pack 2

Key Features:
&#8226 Unity Style Camera;
&#8226 Object Selection;
&#8226 Object Selection Restrictions;
&#8226 Extrude Gizmo;
&#8226 Object-to-Object Snapping;
&#8226 Surface Snapping
(snap & rotate/scale/offset with mouse);
&#8226 Selection Grid Snap;
&#8226 Selection Rotation (X/Y/Z)
(Via Keyboard with configurable steps);
&#8226 Duplicate Selected;
&#8226 Duplicate Layer Mask;
&#8226 Runtime Prefab Picker;
&#8226 Move Gizmo;
&#8226 Rotation Gizmo;
&#8226 Scale Gizmo;
&#8226 Box Scale Gizmo;
&#8226 Universal Gizmo (move/rotate/scale);
&#8226 Snapping for Gizmos;
&#8226 Vertex Snapping (Move Gizmo & Universal Gizmo);
&#8226 Gizmo Transform Pivots;
&#8226 Gizmo Transform Spaces;
&#8226 Gizmo Transformable Layers;
&#8226 Scene Gizmo;
&#8226 Gizmo Look & Feel Customization;
&#8226 Scene Grid;
&#8226 Hotkey Customization;
&#8226 Scene Icons (Lights and Particle Systems);
&#8226 Undo/Redo;
&#8226 Object Groups;
&#8226 Object Selection Events (API);
&#8226 Gizmo Events (API);
&#8226 Gizmo Hover Info (API);
&#8226 Gizmo Drag Info (API);
&#8226 Multiple Viewport Support (API);

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