Runtime Transform Gizmos


&#x1F4E7 octamodius@yahoo.com
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by Octamodius


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&#x1F4E7 octamodius@yahoo.com
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Supported render pipelines:
-Standard;
-URP - &#x26A0 Note: &#x26A0 the scene gizmo is not available when using URP;

Welcome to Runtime Transform Gizmos!

New!
&#8226 3D Collider Gizmos (Box, Sphere, Capsule & Character Controller Gizmos)
&#8226 Light Gizmos (Directional, Point & Spot Light Gizmos)
&#8226 Terrain Gizmo (change terrain height, update objects in radius, elevation curves)
2 additional PDF files can be found in the Docs folder: RCLG Doc & RTRG Doc.
&#x1F3A5 RCLG Quick Intro
&#x1F3A5 RTRG Quick Intro

RTG is a scripting API which allows you to easily incorporate transform gizmos at runtime (in-game).

Being able to transform objects at runtime using a set of intuitive and professional gizmos can be extremely valuable especially if you are working on a runtime editor or a game in which the player can move, rotate and scale objects. Want to build a modding tool for your players? Then you definitely need some way to allow them to manipulate the objects in the scene and this plugin will prove to be invaluable for such tasks!

Try the Demos:
&#x1F3AE RTG Demo
&#x1F3AE RCLG Demo
&#x1F3AE RTRG Demo

Get started with video tutorials:
&#x1F3A5 Quick Overview (Using the Demo Scene)
&#x1F3A5 Plugin Initialization
&#x1F3A5 Creating Gizmos & Assigning Objects
&#x1F3A5 Simple Gizmo Manager (Enabling & Disabling Gizmos)
&#x1F3A5 Multiple Target Objects
&#x1F3A5 Transform Spaces
&#x1F3A5 Mesh & Center Pivots
&#x1F3A5 Custom Object Local Pivot
&#x1F3A5 Custom World Pivot

Complete video list can be found here.

Main Features:
&#8226 Move Gizmo (with vertex snapping)
&#8226 Rotation Gizmo
&#8226 Scale Gizmo
&#8226 Universal Gizmo (move/rotate/scale)
&#8226 3D Box Collider Gizmo
&#8226 Sphere Collider Gizmo
&#8226 3D Capsule Collider Gizmo
&#8226 3D Character Collider Gizmo
&#8226 Directional Light Gizmo
&#8226 Point Light Gizmo
&#8226 Spot Light Light Gizmo
&#8226 Terrain Gizmo (change terrain height, update objects in radius, elevation curves)
&#8226 Snapping for All Gizmos
&#8226 Transform Spaces (Global & Local)
&#8226 Transform Pivots (Mesh Pivot, Group Center, Object Center Pivot, Custom World Pivot, Custom Object Local Pivot)
&#8226 Gizmo Events (Enabled, Disabled, HoverEnter, HoverExit, DragBegin, DragEnd, DragUpdate)
&#8226 Gizmo Hover Info
&#8226 Gizmo Drag Info
&#8226 Multiple Gizmos in The Scene at the Same Time
&#8226 Object Transform Restrictions
&#8226 Multiple Viewports
&#8226 Undo/Redo

Bonus Features:
&#8226 Scene Gizmo
&#8226 Scene Grid
&#8226 Navigation Camera (move, pan, rotate, orbit)

RTG is only a small part of a larger and much more powerful plugin called Runtime Level Design. This pack contains so many features out of the box that will literally save you hours and hours of work!

&#x1F4E7 octamodius@yahoo.com
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